Dancing dolls
I take back everything I said about Olive’s (my Iplehouse Amy doll’s) posing ability in my previous post. Apparently, although she’s not always able to resist the forces of gravity, she can totally dance.
I take back everything I said about Olive’s (my Iplehouse Amy doll’s) posing ability in my previous post. Apparently, although she’s not always able to resist the forces of gravity, she can totally dance.
After going round in circles for while figuring out how to make a realistic-looking treehouse floor, I finally stumbled on something that seems to be working.
My fashion dolls all have pretty similar posing abilities. Not so my ball-joint dolls. Working on the treehouse with the three sisters, I’m finding that I have to re-write the episode based on who can do what, instead of based on the characters themselves.
When I started working again on this story, I realized how incredibly slapdash and haphazard I’d become about setting up for episodes – just grab a few items, set up the camera, and shoot.
I *could* do that for the treehouse, but I’m expecting them to spend much of the next year there, so I think I have to slow down and really create a space that works.
After the flurry of activity in Rosie’s last episode, it’s oddly quiet today.
I love the look of the Dollzone Gill doll. Unlike most of the 1/4th dolls, Gill is solidly a kid,
I had a millions things to do this weekend. I’m on job hunt, so lots of time and effort in figuring where/how to apply. And I have the last critical Doll Adventure episode – the one where we go back to the very start and see what set everything in motion. So, naturally, this is the weekend I decided to do my very most persnickety organizing task.
I never thought I’d find myself downloading the 1968 version of Night of the Living Dead as part of my doll adventure, but that’s what happened this week.